NADERIZADEH, Mohammad; MOHAMMAD ALIPOUR, Narges; RABIEI, Mahnaz; JALALPOUR , Seyedeh Sedigheh. The Impact of Gamification on Changing Preventive Behaviors in Public Health Education. Mental Health and Lifestyle Journal, [S. l.], v. 4, n. 1, p. 1–13, 2026. DOI: 10.61838/mhlj.115. Disponível em: https://mhljournal.com/index.php/mhlj/article/view/115.. Acesso em: 29 jan. 2026.